Tag Archives: MMO Design

EQ2 Extended and Freemium

EverQuest II Extended went live this past week and that has given a lot of writers something to think about. Freemium is the talk of the town and it is reaching out from the niche market and into the mainstream. … Continue reading

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What is a plate healer

I’ve been reading a lot lately that has me concerned that players and developers have lost their way when it comes to plate healers. Nobody seems to understand the tradition they represent and what exactly they do. This particular condition … Continue reading

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Just for the fun of it

Recently I’ve been discussing fun vs mechanics in MMORPGs on one of my favorite forums. These days “fun” is the new buzz word and generally if you suggest something that is “not fun” players hit the wall. What I find … Continue reading

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Alternatives to the quest hubs

I make it no secret that I think quest hubs are one of the worst “innovations” to ever hit the MMORPG genre. I think they destroy the scale of the world and change how designers do their jobs. I believe … Continue reading

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EverQuest Next

Since Fan Faire 2010 there has been a lot of buzz regarding SOE’s EverQuest Next. Everyone wants to speculate on what the game may be and how it is going to change the MMORPG market. I have high hopes for … Continue reading

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EQ2 and Class Balance

By now I’m certain that anyone following EQ2 has read a lot of the information that came out of the class balance panel at SOE’s Fan Faire this year. Feldon did an exceptional job of doing live updates during the … Continue reading

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