Tag Archives: Loot

Trion Listens

Do you ever get the feeling that Trion actually listens to their players? I’m sure some folks will disagree but for me, so far, every complaint I have made either via feedback or just in Inquity’s voice chat has been … Continue reading

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The Old Republic and the Illusion of Choice

In preparing for tonight’s Multiverse Chris sent me an article to read about Morality Gear in Star Wars the Old Republic (Thank you to Darth Hater for taking the time to write it). He wanted to be sure I was … Continue reading

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Rift Raid Progression – August 2011 Update

Since my last article on Rift’s raid progression there has been a lot of movement by Trion. The raiding tiers have been clarified and some new content has been added. The progression path is far more evident than it was … Continue reading

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Blizzard lets you sell your Diablo III loot for real money

There is some pretty big news today regarding Diablo III. Imagine my surprise this morning when I was reading Ars Technica and saw an article about Blizzard allowing players to sell their loot for real world cash. Now, I’m certain … Continue reading

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Approach the Bench!

Iniquity is expanding rapidly and shifting from early, unsure steps in Rift raiding to the full on destruction of bosses. Success is always a good thing but I have to say it is not without costs. One of my greatest … Continue reading

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Danger Rift Players Danger

Word has been received from the public test realm that Trion is attempting to “un-ring another bell.” The cost of rare and epic essences from the planar faction merchants are about to be raised significantly. This comes on the heels … Continue reading

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Raid Rifts Loved & Loathed

Iniquity and I have moved forwards in our progression and have began a routine of dropping raid rifts. As a rifting junky this is something that I’m extremely excited about and have, in general, been loving. At the same time … Continue reading

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Tuesday Tip – Pug a Player

When a guild really starts to become successful it can have a tendency to become insular. Players confine themselves to their own guild chat, groups and events. Being successful is never a bad thing but in the long term this … Continue reading

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MMORPGs meet big business

I am not a naive person in general. I work for a mult-national and I know that they care more about the bottom line than they do about me. I guess you could say I’m just really sick of shareholders … Continue reading

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