Tag Archives: Ferrels MMO

Problems with the MMO Quest Grind

I’ve made it no secret that I am fatigued with the quest grind system that all MMOs seem to have moved to. It is because of that leaning that I’ve been accused of living too much in the past. If … Continue reading

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What is content?

It always intrigues me how we can take a simple little question and turn it into quite an argument. When it comes to MMO design what is content? Do any two people agree what content is? My guess is no … Continue reading

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Happy Birthday Epic Slant

I’m honestly not a huge fan of these sort of posts (which means I pretend not to like them) but it almost seems inappropriate to not do one. I am very pleased to say that Epic Slant is now one … Continue reading

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An interview with Ferrel

Last week I was alerted to an extremely interesting blog via a post by Scott Jennings. Grinding to Valhalla‘s RC has set out on a mission to interview every blogger and industry professional that he possibly can. It seemed like … Continue reading

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Do existing IPs bring more MMO success?

The MMO genre, like most genres, is not immune to trends. One of the current ones that we’ve been working through is taking an existing intellectual property and designing an MMO around it. We saw it with Star Wars Galaxies, … Continue reading

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Bring back the Ban

I have been known to specifically use the term integrity when I discuss guild leadership and Sodality specifically. It has been a key pillar in everything I’ve done since I was first given an officer flag. When I say that … Continue reading

Posted in MMO Design | Tagged , , | 8 Comments