Tag Archives: EverQuest

Redefining MMOS: Removing Multiplayer from MMORPG

Long ago, when the MMORPG genre was young, cooperation between players was considered to be almost a necessity. If you were to roam about solo in Ultima Online, you would likely fall prey to a roaming band of player killers. … Continue reading

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Reflections on Dragon*Con

There is always something refreshing about hanging out with a lot of people who like the same things you do. So, to say I had a great time at Dragon*Con would be an understatement! I had the opportunity to meet … Continue reading

Posted in Epic Slant | Tagged , , , , | 6 Comments

Common MMO Myths

I’ve had quite a week when it comes to MMO design. It would be fair to say that I am involved in numerous polite and less than polite discussions on a variety of subjects ranging from grouping to PvP. Given … Continue reading

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Shadow Realm goes public!

I’ve mentioned in a few articles that I’ve been working on a private EverQuest server for my friends and I. It has been quite a process to say the least. This weekend, however, I was able to stand up the … Continue reading

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Character Progression Part IV – Alternate Advancement Points

If you’ve played EverQuest you’re familiar with the term “AA points.” In fact it might even make you ill just talking about it. Alternate Advancement points stepped onto the scene with the release of Luclin and have stuck around ever … Continue reading

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FerrelQuest, Always too easy

The longer that I “play developer” on my private EverQuest server the more I have an appreciation for the frustrations that the professionals have. The biggest challenge I’ve been facing lately is making appropriately difficult content. To say the least … Continue reading

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Has it really been ten years?

One of the fundamental modern experiences of human beings is the high school reunion. Someone somewhere thought it would be a great idea to pull together a bunch of people who probably don’t know or like each other and let … Continue reading

Posted in MMO Guide | Tagged | 1 Comment