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Tag Archives: 38 Studios
PAX East 2011 in review
This year I attended my first PAX and I have to say that in comparison to the other conventions I regularly hit it felt far larger and friendlier! PAX focuses more on the gamer and it really showed. There were … Continue reading
PAX East 2011 Day 1 round up
Day one of PAX East has been a blur to say the least. I arrived on Thursday to get settled but the margaritas ensured I did not! I’ve enjoyed the company thus far and it has kept me going. PAX … Continue reading
Kingdoms of Amalur: Reckoning
38 Studios may not be on the radar for the average MMORPG player yet. They’ve been extremely guarded in sharing information so that player expectations are not set too high. They are the unintentional masters of hype through no hype! … Continue reading
38 Watch disappears – Updated!
I’ve been a member of a little known forum for quite some time now called 38 Watch. It was one of those amazingly intelligent and reasonable communities that you hear so much about but rarely see. The group there discussed … Continue reading
Story driven MMOs
I recently received an email from one of my readers, Gareld, that really gave me the opportunity to think about why we play MMOs. It also so happens that this topic has been under quite a bit of discussion due … Continue reading
Do existing IPs bring more MMO success?
The MMO genre, like most genres, is not immune to trends. One of the current ones that we’ve been working through is taking an existing intellectual property and designing an MMO around it. We saw it with Star Wars Galaxies, … Continue reading
Posted in MMO Design
Tagged 38 Studios, Copernicus, Ferrels MMO, LotRO, MMO Design, Warhammer
5 Comments
Articles to read this week
I try to spend a lot of time reading through other blogs and news articles during the week when possible. It gives me inspiration for my own articles and keeps me informed on what is going on. The MMO sphere … Continue reading
MMO Antiquities – Competition in PvE
Some of you may recall a time when instancing pretty much didn’t exist. If you wanted to go after a raid mob you had to compete in the cut throat world of high end gaming. Sometimes you’d have to wait … Continue reading
More MMOs need APIs
Anyone who has been reading Epic Slant lately is probably aware that I’ve dipped into Eve Online quite a bit. I continue to find really neat aspects of the game that just add value for me. One that I discovered … Continue reading






