Monthly Archives: April 2011

My Rift Report

The second month of Rift is wrapping up and I’ve been following the various blogs and the impressions of their writers. I’m pretty happy to say that most seem to be enjoying the game still. You will get an occasional … Continue reading

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More exciting news from Mr. Hartsman

I was flipping through Twitter today when I saw that Darryl Gangloff of ZAM had done an excellent interview with Scott Hartsman regarding the Rift 1.2 patch. I’ve been pretty stoked with the prospect of this update and the proposed … Continue reading

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Multiverse Season 02 Episode 04

Chris and I finished up another episode of the Multiverse before I left home and I honestly feel like it was one of our best ones! I barely had to edit it and everything just flowed naturally and towards insanity. … Continue reading

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Tuesday Tip – Dealing with failure

These days it seems like MMORPG players are so against any kind of failure that it shocks me. If a group wipes once everyone splits angrily and you’re left wondering what happened. Raids that don’t go “fast enough” or “far … Continue reading

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Suckered into social gaming

A while back I found a great game for my iPad called Trade Nations. The general premise is that you build up the economy of a small village to that of a great city. You have to collect resources, assign … Continue reading

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And now for something…

…completely different! Happy Easter for those that consider it a holiday! Happy Sunday for everyone else and if you don’t believe in Sunday, well… then maybe this just isn’t for you. Enjoy this little bit of humor that has absolutely … Continue reading

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Rift PTS 1.2 Patch Notes

Today my attention was caught by Trion’s public test realm 1.2 patch notes. Generally when you get a full +.1 patch you get a decent amount of content in an MMORPG. In Rift you get a whole lot more! The … Continue reading

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Friday Simplified – It is a vicious cycle

It can tough being a game designer sometimes. Players claim they want thing A but really mean thing B. They might be upset about something and then ignore your fix! It is as if some mystical force… some malevolent spirit, … Continue reading

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Whatever happened to auto-attack?

Does anyone besides me remember a time where most of your damage came from your weapon swinging automatically? It was a era where once every few seconds you’d click a button or two. Combat pacing was slow and, to be … Continue reading

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