As gamers we went through a long cycle of MMORPGs where developers bought into the hype that the majority wants PvP. In EverQuest we called them the vocal minority. The non-vocal super-majority has spoken and PvP/RvR games are no more successful than PvE games and in a lot of cases burned out far faster. Will we continue down this path in the future? I hope not but you better believe I put a chart together!








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