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	<title>Comments on: EverQuest 2 Week Part 2</title>
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	<description>MMORPG design, raiding, and guild leadership</description>
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		<title>By: Riknas</title>
		<link>http://www.epicslant.com/2009/11/eq2-week-2/comment-page-1/#comment-2040</link>
		<dc:creator>Riknas</dc:creator>
		<pubDate>Wed, 25 Nov 2009 23:15:34 +0000</pubDate>
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		<description>Oi. Ferrel! Sounds like the Pick Up Raid problems are very similar with the common grievances of Pick Up Groups that will always have people hounding the only way to work is with a guild being, &quot;We don&#039;t know whether or not you&#039;re an idiot.&quot;

Also, man up! You know you&#039;ll need to leave the guild if you want to progress. An alliance is only burying an already existing issue, don&#039;t you think?</description>
		<content:encoded><![CDATA[<p>Oi. Ferrel! Sounds like the Pick Up Raid problems are very similar with the common grievances of Pick Up Groups that will always have people hounding the only way to work is with a guild being, &#8220;We don&#8217;t know whether or not you&#8217;re an idiot.&#8221;</p>
<p>Also, man up! You know you&#8217;ll need to leave the guild if you want to progress. An alliance is only burying an already existing issue, don&#8217;t you think?</p>
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